Call of Duty 4 (Full Version)

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ER1CKSON -> Call of Duty 4 (6/22/2007 11:11:46 PM)

LOL...there are soooo many shooters these days and they just keep coming out.  I've never been a fan of the COD series but after watching some of the videos for Call of Duty 4....[&:]

http://www.gametrailers.com/game/4735.html

If you're looking for some time to kill, watch a few of those.  If you like to kill people, you'll probably snatch this game up pretty quickly. [:(]




ER1CKSON -> RE: Call of Duty 4 (7/4/2007 11:40:09 PM)

Preview

http://www.codhq.com/modules.php?name=News&file=article&sid=161

quote:

One perk the developers were particularly fond of is what they have been referring to as their anti-tea bagging technology. The way it works is, if you have selected this particular Perk, you will instantly drop a grenade upon being killed. No buttons need to be pressed. Simply when you die, a grenade is lit and falls at your feet. Thus, if a player tries to run up and “tea bag” you, he gets blown away!


[:(][:(][:(]




MxThrust -> RE: Call of Duty 4 (7/5/2007 10:06:58 AM)

quote:

ORIGINAL: ER1CKSON

Preview

http://www.codhq.com/modules.php?name=News&file=article&sid=161

quote:

One perk the developers were particularly fond of is what they have been referring to as their anti-tea bagging technology. The way it works is, if you have selected this particular Perk, you will instantly drop a grenade upon being killed. No buttons need to be pressed. Simply when you die, a grenade is lit and falls at your feet. Thus, if a player tries to run up and “tea bag” you, he gets blown away!


[:(][:(][:(]

where's the fun in that??[:(][:(]




IIICASHIII -> RE: Call of Duty 4 (7/5/2007 10:48:22 AM)

dumb game looks hot though but u can find me in the teabaggin lobby.




rubinalcohol -> RE: Call of Duty 4 (7/6/2007 10:01:07 AM)

[:(][:(][:(][:(]




FM6CT -> RE: Call of Duty 4 (7/8/2007 11:46:58 AM)

E3 Exclusive trailer: [&:] [&:] [&:] Actual Gameplay footage [&:] [&:] [&:]

Call of Duty 4     [8D]




IIICASHIII -> RE: Call of Duty 4 (7/8/2007 12:19:32 PM)

[&:] sweet




ER1CKSON -> RE: Call of Duty 4 (7/8/2007 12:26:03 PM)

Keeps getting stuck half way thru.  [:'(]




FM6CT -> RE: Call of Duty 4 (7/8/2007 5:57:06 PM)

Slow internet connection E$ [:(] [:(] [:(] [:(]




ER1CKSON -> RE: Call of Duty 4 (7/10/2007 1:37:18 PM)

Just watched it. The firing squad scene. [&:]  Nukes. [&:]

[sm=1smilie_shocked.gif]Sick!




ER1CKSON -> RE: Call of Duty 4 (7/10/2007 2:36:48 PM)

Perks in Multiplayer:  Here are some of things you will be able to customize your soldier with at loadout.  These are just descriptions of what the perks will do for you but they also show video footage of each perk, you just have to be a member to view it.  http://www.charlieoscardelta.com to sign up.

For anyone interested in this game, I suggest you go sign up at the COD4 site to watch the videos for these perks and check out all the other info on the site.  Just signed up today and it's pretty neat. [8D]

Last Stand - With Last Stand, you'll get one last ditch effort to continue the fight before you bleed out, or take another lethal hit. When you customize your class with Last Stand, or choose a default class which has it, anytime you're taken down, you'll fall to the ground and instantly pull out your side arm.

While in Last Stand, you'll be firing your side arm from the ground with one hand. Putting up one final last stand against the enemy before you bleed out, or they put one final round into you.

Deep Impact -
This week we're showing off the multiplayer perk, "Deep Impact." Before I jump into the details of what Deep Impact allows you to do, here's the low-down on Bullet Penetration in the game.
In Call of Duty 4: Modern Warfare, we've introduced a new Bullet Penetration system to both Single-player and Multiplayer that allows you to shoot through certain objects in the game that would normally be used as cover (i.e. Walls, floors, ceilings).
That said, what you can shoot through depends on three main variables:
  • The Ballistics of the weapon you're using.
  • The relative 'thickness' of the object you're shooting through.
  • The distance between you and the object you're firing into.
These three things determine IF you can shoot through the object, and if you can, how strong the bullet will be once it passes through it.
It changes the entire way you play the game; suddenly it's not just about getting to cover, but about getting to hard cover. In multiplayer, this can change your tactics dramatically. Rather than simply picking a weapon to take into a firefight, you can carefully craft your weapon's load out to the environment you'll be fighting in.

If you have Deep Impact selected as a perk, you will have INCREASED bullet penetration on whatever weapon you use. This allows you to pierce thicker objects, and with increased strength as it passes through. Turn Deeper Impact on and your M4 Carbine that used to be stopped by thin walls now penetrates through them easily, taking out anyone attempting to use it as cover. Keep in mind though; you are limited to only three perks per custom class. So in order to have Deep Impact, you're giving up something else, such as LAST STAND, or another perk. Choice... Choices!



Double Tap - Double Tap is pretty straight forward: put more rounds down range quicker, because with Double Tap enabled, you'll have an increased rate of fire on any weapon you have, including your pistol.

In the video, we're using a Mini-Uzi which already has a great rate of fire. First we show you what it's like without Double Tap. Then we enable it, and you can easily tell the difference it makes in the middle of a fire fight.

The Double Tap perk is ideal for the Flag Runners, Run and Gunners - i.e. the guys who want to get into battle quickly, and wreak some havoc. It's also perfect for CQB and interior fighting. Keep in mind though, every perk has its pros and cons. If you choose Double Tap, you're going to have to miss out on something else, not to mention how quickly you're going to blow through your ammo if you're a spray-and-pray type of player.

Like always, choose your perks wisely, and tailor them to YOUR play style. In the end, every perk is bad ass; but thanks to the ability to only have three at a time, and balancing, you're going to have to pick the bad ass ones that fit perfectly with how you play. When it comes down to it, you're never going to overpower the enemy simply by having a certain perk; you have to use the ones that work well with your style and skills.

More perks to come I'm sure......

woOt! 

I can't believe how pumped I am for this game, I've never even owned a COD game before. [:(]




rubinalcohol -> RE: Call of Duty 4 (7/10/2007 6:19:39 PM)

[8D] This game looks great, Its a must have Im thinking




ER1CKSON -> RE: Call of Duty 4 (7/11/2007 12:53:14 PM)

E3 COD4 presentation




ER1CKSON -> RE: Call of Duty 4 (7/12/2007 11:24:20 PM)

20 min gameplay video and developer interview

I think the anti-teabaggin technology will be one of your "perks" or customizable features so once we figure out who's got it and who doesn't we'll still be able to get a few teabags in. [:(]




WHOOPINONYOU -> RE: Call of Duty 4 (7/12/2007 11:56:48 PM)

I watched the presentation....I've never seen a game that real-to-life...That's amazing!! 




IIICASHIII -> RE: Call of Duty 4 (7/13/2007 8:40:45 AM)

quote:

ORIGINAL: ER1CKSON

20 min gameplay video and developer interview

I think the anti-teabaggin technology will be one of your "perks" or customizable features so once we figure out who's got it and who doesn't we'll still be able to get a few teabags in. [:(]

all they needed 2 do 2 fix teebaggin was dont show u ur own dead body whats the point of teebaggin some1 if they dont c it. now i have 2 hope the guy i kill dont just anti teebag nade me after i won the fight sounds worse the the bullseye tag if u ask me .




ER1CKSON -> RE: Call of Duty 4 (7/13/2007 1:25:56 PM)

LOL worse than the bullseye tag...I dunno if that's possible. [:(]




ER1CKSON -> RE: Call of Duty 4 (7/13/2007 1:42:19 PM)

Insertion and Assault gameplay video

Same vid in High Def if you prefer




IIICASHIII -> RE: Call of Duty 4 (7/13/2007 1:45:47 PM)

i just hope u have 2 aim the gun or nade not just have it b a auto hit game looks and sounds 2 sick 4 it 2 something bs.




THE BENDZ -> RE: Call of Duty 4 (7/16/2007 8:53:48 AM)

Be the first to play COD4.

Register here http://www.gamestop.com/gs/cod4sweeps/default.asp
Promo code = ONLINE

Unfortunately Florida is once again excluded.[:@][8|][:@][8|][:@]




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