From 402 blog (Full Version)

All Forums >> [TGV Gaming Center] >> Playstation 3 (PS3) >> PS3 - Call of Duty 4



Message


FM6CT -> From 402 blog (1/15/2008 8:07:52 AM)

Week in Review: Servers, Servers, Servers A Week of Headaches

This week has been all about servers it seems. From Ps3 to Xbox 360 we've been running down leads on issues all week and to be honest, server problems are the most frustrating, simply because they're not handled by us and means it's not a problem with the game we programmed, but with hardware malfunction of servers ran outside of Infinity Ward.

Regardless of the source of the problem and whether or not we run the servers, we work just as hard to resolve the issue. Regretfully though, since we don't run the servers, the most we can do is ensure we're working with our community to get feedback and keep that feedback going to the server teams (at Microsoft or at DemonWare), so that they can stay on top of the issues at hand and resolve as quickly as possible.

The biggest contributing factor to the frustration and headaches though is that my biggest annoyance is life is the use of excuses. The act of chalking up life's problems to something beyond your control and therefore nothing you can do. I don't believe in passing the buck, just as much I don't believe in taking flack for something that is out of your control. What I do believe in, is truthful communication, identifying the source of the issue, but still working to address it in every way possible regardless.

Which is why I want to make it clear, simply because the servers having problems are out of our control, the means to resolving the issues is not and I will not use that as an excuse to do nothing. No bucks will be passed, as I would rather have a problem we can address directly ANY DAY over a problem I have to rely on someone else to address for me.

With that said...

PS3 Server Updates

Earlier this week, via this blog, Steve Pearce made a comment regarding the status of the Ps3 online matchmaking servers for Call of Duty 4: Modern Warfare. The DemonWare team has been working non-stop on troubleshooting and upgrading their servers this past week with the help of the PS3 community providing insightful feedback on their problems. The team rolled out a few major updates this past week, and we were seeing some minor improvements on connectivity.

Late last night / early this morning they rolled out another update to the servers as well as the smaller ones all this week. After this update I'm happy to say we saw a big improvement over the major issue they were having (a lot of users playing at the same time at peak hours). With this latest update we've noticed a 10% increase in users playing at the same time during peak hours with no major incidents or downtimes.

This is great news, because if the major issue has been addressed it will allow the DemonWare team to focus even more on the smaller occurrences and individual unique problems users may be experiencing. This in no way means the task is complete and improvements will stop on the server side, just means its a big step forward in the improvement of online play for the Ps3 version.

We've been getting a lots of reports of improved connectivity and matchmaking which I can vow for myself as I spent awhile last night playing online on the Ps3 version and didn't run into any issues matchmaking or finding games. Ran into a few glitchers on Pipeline sneaking into pipes underground that I'm gonna have to talk with the level designer tomorrow about though. ;)

Xbox Live - Reports of Losing Rank

Over the holiday, Xbox reported record numbers of users online, which apparently resulted in some hiccups in their service (source: Xbox LIVE Holiday Performance) which we're starting to notice some side effects as we've recently been seeing a surge of Customer Service calls, forum posts, and emails regarding lost rank online.

UPDATE: Fantastic news. Just got word from Microsoft's LIVE team that they believe they've fixed the issue. It was apparently an SQL Storage Database issue which has been addressed.

If you experience any future problems with your rank, please let me know immediately so I can make them aware. This won't correct any previously lost rank, however it will prevent it from happening any further.




MxThrust -> RE: From 402 blog (1/15/2008 8:24:54 AM)

Hopefully DemonWare has fixed the uverloaded server issues. All day yesterday ,with the exception of 2-3 games, the game was so laggy it seemed you would get killed from one bullet from someone's MP5[:D]
I'm about to test out the servers myself[8|]




IIICASHIII -> RE: From 402 blog (1/15/2008 9:07:58 AM)

over the past few days match makeing has been great on my end ffa's headquaters any game i wanted i got right in. i am noticeing i get killed alot more or something the match makeing does seem 2 put me with much better comp then b4 not sure if thats from the update or not. a few times i also noticed that i shot b4 some1 face2face but he still killed me then on the death cam he shot b4 me [:D]like i was a half second behind or something seen it a few times not sure if its just me of what..




Schriney -> RE: From 402 blog (1/15/2008 9:11:00 AM)

quote:

ORIGINAL: IIICASHIII
a few times i also noticed that i shot b4 some1 face2face but he still killed me then on the death cam he shot b4 me [:D]like i was a half second behind or something seen it a few times not sure if its just me of what..


I have noticed that a few times on the 360 too man... it is not just you.




MxThrust -> RE: From 402 blog (1/15/2008 9:40:49 AM)

quote:

ORIGINAL: Schriney

quote:

ORIGINAL: IIICASHIII
a few times i also noticed that i shot b4 some1 face2face but he still killed me then on the death cam he shot b4 me [:D]like i was a half second behind or something seen it a few times not sure if its just me of what..


I have noticed that a few times on the 360 too man... it is not just you.

Yup... if you come up on someone and you're both really close quarters; always knife attack rather than shoot! If you can remember to do that you will slash them to the ground 9/10 times, way more effective than trying to pull up your gun and shoot real quick. The trick is getting yourself to knife attack rather than reflexively shoot bullets.[8D]




IIICASHIII -> RE: From 402 blog (1/15/2008 9:58:49 AM)

quote:

ORIGINAL: MxThrust

quote:

ORIGINAL: Schriney

quote:

ORIGINAL: IIICASHIII
a few times i also noticed that i shot b4 some1 face2face but he still killed me then on the death cam he shot b4 me [:D]like i was a half second behind or something seen it a few times not sure if its just me of what..


I have noticed that a few times on the 360 too man... it is not just you.

Yup... if you come up on someone and you're both really close quarters; always knife attack rather than shoot! If you can remember to do that you will slash them to the ground 9/10 times, way more effective than trying to pull up your gun and shoot real quick. The trick is getting yourself to knife attack rather than reflexively shoot bullets.[8D]


I have no prob with that but thats not the case no knife came into play b4 i was dead i clearly shot b4 he did then died on what looked like 1 or 2 shots but when i watched death cam he shot b4 me and clearly shot me more then once or twice. also seen a few where some1 not 2 far away who i had in sights and shot but got no x like i hit him pulled trigger a few times nothing then they turn and what looks like 1 shot and death but death cam show him pull the trigger a few times. 




MxThrust -> RE: From 402 blog (1/15/2008 10:03:10 AM)

Oh yeah.. that still happens don't get me wrong. I'm talking about if you come around a corner or out of a doorway and they're right in front of you. I get killed by guys that I swear I had the drop on all the time... You can tell if they're gonna get you instead when you don't see the little "x" hit indicator. If you're pumping them full of bullets and don't see the "X", you might as well just put the controller down and wait to respawn[:@][:(][:(]. I've started shooting guys who are 10+ feet away and they sprint in on me and knife me down. Watching the killcam it shows me only shooting one round just before they're close enough to knife attack[:D][:@]




zbalata -> RE: From 402 blog (1/15/2008 6:23:20 PM)

Whenever I find myself in a lobby like that, I just leave and assume my connection to that host is just poor.

A new host can often clear that up quickly.




FM6CT -> RE: From 402 blog (1/22/2008 1:52:40 PM)

Posted today in reply to a question about the long awaited "patch"  by 402:

The Patch for both console versions has already been taken care of and is currently going through the process to be released (QA + Cert).

Which came first before anything else (including Mod Tools or the upcoming Feature Patch), they just don't get released first because something like Mod Tools can be released directly from us (Infinity Ward) without extensive QA + Certification.

The Patch to address bugs will be here shortly and is already completed.




MxThrust -> RE: From 402 blog (1/22/2008 2:48:27 PM)

They've been saying that the patch is done and already passed off to playstation. They've said they're still waiting for ps to approve it for a while now[X(]




ER1CKSON -> RE: From 402 blog (1/22/2008 3:00:06 PM)

off topic but that's a sick avatar bro. [8D]




MxThrust -> RE: From 402 blog (1/22/2008 5:38:23 PM)

Thanks[8D]
My Photoimpression2 program aparently didn't like to work with vista, so I got rid of it. Found Corel Paint Pro 12 yesterday and decided to play with it a little. It's a pretty sick program... kinda like going from using Windows Movie Maker to Adobe Premiere Pro; pretty overwhelming[:(][:(]
[/off topic]
[8D]




Page: [1]



Forum Software © ASPPlayground.NET Advanced Edition 2.5.5 Unicode

Generation Time: 0.125