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ER1CKSON -> RE: GTA Freezing issues (4/30/2008 2:48:34 PM)
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http://xboxfamily.net/story-589-GTA-IV-Overloading-Consoles-Cache--Causing-Freezez.html GTA IV Overloading Console’s Cache - Causing Freezes It was bound to happen. We’re now getting reports from several readers, as well as from around the net, that GTA IV is locking up, freezing, or crashing some gamer’s consoles. This happens with major releases (and anything from Rockstar). Certain gamers have recently been experiencing freezing issues during introductory scenes in both the PlayStation 3 and Xbox 360 editions of Rockstar’s latest title, Grand Theft Auto IV. While we haven’t experienced these problems ourselves, it seems there are a number of users out there who have complained about them. Kotaku has the word from Rockstar Support. It was noted that this problem has mostly been occurring with the 60 GB version of the PS3. However, the techies at Rockstar were confused when they discovered people are having the "exact same problem" on the Xbox 360 version. As it stands, there’s no fix. But we did some research and believe we have the answer as to why this is happening. Rockstar, in their very finite wisdom designed the game to have no loading times. That’s great, except for the fact that GTA IV now overloads the cache and causes a lock-up (freeze). So now, instead of saving load times and providing a seamless experience, Rockstar has forced some machines to crash while attempting to load from the cache. The solution: Rockstar needs to release a patch that limits the strain on the RAM right out of the gate. Can they even do this? Who knows? They haven’t managed to make a game that doesn’t freeze in two years. Unless you count the mega epic “Table Tennis”.
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